Modular Building and trim sheets
Two buildings created with a modular building and trim sheet workflow. An exercise in economically creating many assets with the option for replication and variety. Maya, Photoshop, and Substance Painter.
Music by the 8-Bit Big Band.
Unity Environment
A playable Unity terrain with a player controller, environment collision, and instanced trees and ferns all created by me. Used Unity assets to fill out the scene with smaller shrubbery, water, and rocks.
Music by the 8-Bit Big Band.