2D Animation
Game Integration
Overgrow
A mockup environment for two levels of a 2D-sidescroller adventure. This is a functional Unity scene with a character controller, collision, and interactivity to navigate between levels.
The character sprite was provided by my Virtual Environment Design professor, Bill Stout. Music by the 8-Bit Big Band.
All other aspects by me.
There’s Always Space for Love
A spaceship-bound dating sim made for a 2022 48-hour Game Jam in a 4-person team. Playable at
https://melodicht.itch.io/theres-always-space-for-love
A 4-person team. I was responsible for character art and all animation.
A Date for Glorp
[COMING SOON]
An individual project programmed in Processing created entirely by me.